﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.ComponentModel;

namespace Entity.CommonEnums
{
    /// <summary>
    /// 状态
    /// </summary>
    public enum Status
    {
        /// <summary>
        /// 正常
        /// </summary>
        [Description("正常")]
        Normal = EnumDictionary.Normal,
        /// <summary>
        /// 隱藏
        /// </summary>
        [Description("隱藏")]
        Hidden = EnumDictionary.Hidden,
        /// <summary>
        /// 已删除 
        /// </summary>
        [Description("已删除")]
        Deleted = EnumDictionary.Deleted,
        /// <summary>
        /// 已冻结
        /// </summary>
        [Description("已冻结")]
        Freezed = EnumDictionary.Freezed,
    }
}
